Pages: [1] |
1. Need of opinions about the Mack in null/WH - in Ships and Modules [original thread]
Actually the solution to barges is to give them Cruiser (Or BC) level base EHP, slots, PG, CPU & slots. Give them a command ship type restriction on the total number of strip miners that can be fitted. Then you only need one barge and if it's...
- by Nevyn Auscent - at 2016.02.28 05:55:09
|
2. POS DPS - in Ships and Modules [original thread]
Plus any tower multiple. Yes. It really is that simple. Though your brackets are slightly wrong but I'm guessing that's just a typo.
- by Nevyn Auscent - at 2015.07.23 08:33:39
|
3. Command ships worth training? - in Ships and Modules [original thread]
Voyager Arran wrote: Command ships are definitely worth flying if you have the skills to use them, but unless you want leadership skills for their own sake it's not really worth wading through that many months of Cha skills for those hulls. I...
- by Nevyn Auscent - at 2015.01.30 01:44:40
|
4. Cap booster vs cap recharge - in Ships and Modules [original thread]
Logi fights can last quite a long time if both sides have decent amounts of logi. So in some cases you want longevity. If you are a roaming small gang though, burst cap/tank with Cap boosters powering it isn't a silly idea. Especially if you only ...
- by Nevyn Auscent - at 2015.01.18 07:34:28
|
5. Hisec Pos and Poco Bashing - in Ships and Modules [original thread]
If it's just a boring dead POS, it'll work if you spend enough time. If it's a Death star, you want Battleships with Logi. If it's an E-War star, Marauders with ASB tank & otherwise passive tank. Or Logi with Remote ECCM & Battleships with...
- by Nevyn Auscent - at 2014.06.14 11:13:00
|
6. scan probe mechanics - in Ships and Modules [original thread]
Click the top side and don't drag it off your screen, it's that easy.
- by Nevyn Auscent - at 2014.06.02 02:35:00
|
7. Ore edition ships - in Ships and Modules [original thread]
Petra Hakaari wrote: Yesyes, i know thats just a test yadayadayada... but still , many people, just like me, are not going to waste 1 cent on a BPC that only changes its painting to a one already stablished, but are willing to spend on rea...
- by Nevyn Auscent - at 2014.03.27 10:29:00
|
8. Is PVP becoming too expensive? - in Ships and Modules [original thread]
If ships are too expensive, help miners out. Give them boosts in every system, stop suicide ganking them and let them mine low sec unmolested in max yield hulks. Then mineral prices will drop as minerals become more available. The solution is in ...
- by Nevyn Auscent - at 2013.09.27 01:42:00
|
9. When did this happen? - in Ships and Modules [original thread]
Umega wrote: Katran Luftschreck wrote: Apollo Cochrane wrote: All this is fine... I just wish they would update the ship model along with the stats. One empty missile slot looked bad enough, Looks bloody stupid with TWO! They always do ha...
- by Nevyn Auscent - at 2013.04.07 10:12:00
|
10. reactive armor hardener usage - in Ships and Modules [original thread]
Why would you train the skill to 5? It Increases cap drain by training the skill. Until that gets fixed, I'm not going to train the skill past 2.
- by Nevyn Auscent - at 2013.02.03 11:19:00
|
11. Smartbombs and Aggro Timers - in Ships and Modules [original thread]
It's an intended feature, read last patch notes.
- by Nevyn Auscent - at 2013.01.09 01:58:00
|
12. Interdictiors - in Ships and Modules [original thread]
Note that in the next few months, they will probably loose their Frig V requirement.
- by Nevyn Auscent - at 2013.01.09 01:57:00
|
13. So is it safe to say that Amarr ships right now are kinda suck? - in Ships and Modules [original thread]
It's not that Amarr suck. It's that Armour tanking isn't in a good place right now.
- by Nevyn Auscent - at 2012.12.29 10:07:00
|
14. medium armor reppers rep a pathetic amount of armor - in Ships and Modules [original thread]
Random note. CCP Devs have said themselves Armour tanking needs a look at, believe it was somewhere in the BC Dev blog, or possibily the missile changes when looking at the Drake. So arguing 'It's all fine, it's in your mind, they are equal' doesn...
- by Nevyn Auscent - at 2012.12.25 07:24:00
|
15. New Widow or Golem Design - in Ships and Modules [original thread]
And that tanks/deals what?
- by Nevyn Auscent - at 2012.12.13 02:16:00
|
16. New Widow or Golem Design - in Ships and Modules [original thread]
Drago Katsov wrote: Jake Warbird wrote: Instead of fixing how the golem looks,maybe we could get a less sucky caldari marauder? Golem is a really sweet Marauder. Just gotta know how to fit it. How does one fit it to be sweet with T2 fi...
- by Nevyn Auscent - at 2012.12.13 01:57:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |